Multiplayer First-person Shooter Game Featuring Dynamic Difficulty Adjustment

Bachelor project developed by me and 5 other students at Aalborg university. For this project, I acted as the team lead and programmer. We developed a Unity game which features multiplayer implemented using Photon Unity Networking, first-person shooter gameplay and data collection.

Technologies used: Unity, C#, HTML, CSS, JS, NodeJS, MongoDB, Python, Jupyter Notebooks, Pandas and various others.

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