I am Simonas Čeponis, a gameplay programmer at Invisible Walls and co-founder of Enlit Games. I invite you to take a look around and learn more about me, my experiences and projects :)
Work Experience
Gameplay Programmer
2022 - Present Invisible Walls
Working on a multiplayer first person game using the Unreal Engine. Focusing on implementing gameplay, input and accessibility.
Software Tester
2019 - 2022 Lærdal
Test automation and manual testing of software solutions. Accessibility testing to comply with WCAG 2.1. Working together with other testers to plan the testing process. Spent time doing VR development in the last couple months of working here.
Teaching Assistant
2018 - 2019 EDUGAIM
Teaching high school students how to use the Unity game engine to create games.
Junior Test Engineer
2018 - 2018 Unity Technologies
Responding to client bug reports and creating reproducible bug reports. I left this position because I moved to Copenhagen to study at Aalborg university.
Education
Medialogy Master’s Degree
2021 - 2023 Aalborg university
Deepening my knowledge in game and software development.
Medialogy Bachelor’s Degree
2018 - 2021 Aalborg university
Learning a combination of design and programming topics. We learned how to develop an interactive project from brainstorming to final evaluation of the prototype using user testing.
Computer Science Bachelor’s Studies
2017 - 2018 Kaunas university of technology
First year of Computer Science studies. I enjoyed the topics taught and gained a lot of knowledge, but the teaching quality left me wanting more. Therefore I moved to Denmark to study at Aalborg university.
Tech stack
Languages | Front-end | Back-end | Other |
---|---|---|---|
C# | HTML | Node.js | Unity |
C++ | CSS | MongoDB | Selenium |
Python | JavaScript | SQL | Bitbucket Pipelines |
Haxe | Vue | Pandas | |
Java | Android |
Languages
Listening | Speaking | Reading | Writing | |
---|---|---|---|---|
Lithuanian | Native | Native | Native | Native |
English | C2 | C2 | C2 | C2 |
German | A2 | A2 | A2 | A2 |
Danish | A1 | A1 | B1 | A2 |
Featured Projects
Temple of Starlight
2021 - 2023
First person puzzle game developed in Unity. I worked on detection of objects that are lit, physics interactions, UI and player movement. I was also responsible for DevOps.
Ink Busters
2021
An online co-op FPS game developed in Unity for the Bachelor thesis. I worked on implementing the networking, data collection and core gameplay implementations.
Sail!
2021
A rogue-like resource management game developed in Unity. I worked on the game design and programming.